在这封信中,我们解决了多输入多输出(MIMO)链接的阻塞检测和预编码器设计,而无需通信开销。通过基于物理学的图神经网络(GNN)对光检测和范围(LIDAR)数据进行分类来实现阻塞检测。对于预编码器设计,通过在从LiDAR数据获得的3D表面上运行射线跟踪来获得初步的通道估计。该估计值是连续完善的,并且对预编码器进行了相应的设计。数值模拟表明,封锁检测成功率为95%。我们的数字编码实现了90%的容量和模拟预码,优于先前的工作,从而利用LiDAR进行预编码器设计。
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在这项工作中,我们提出了一种有效的方法,用于通道状态信息(CSI)自适应量化和频划分双工(FDD)系统中的反馈。现有作品主要集中于实施自动编码器(AE)神经网络(NNS)进行CSI压缩,并考虑直接的量化方法,例如统一量化,通常不是最佳的。通过这种策略,很难达到较低的重建误差,尤其是当为潜在空间量化保留的可用位数很小时。为了解决此问题,我们建议两种不同的方法:一种基于培训后量化的方法,以及在AE培训期间找到代码手册的第二个方法。与标准量化技术相比,这两种策略都具有更好的重建精度。
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Effective and adaptive interference management is required in next generation wireless communication systems. To address this challenge, Rate-Splitting Multiple Access (RSMA), relying on multi-antenna rate-splitting (RS) at the transmitter and successive interference cancellation (SIC) at the receivers, has been intensively studied in recent years, albeit mostly under the assumption of perfect Channel State Information at the Receiver (CSIR) and ideal capacity-achieving modulation and coding schemes. To assess its practical performance, benefits, and limits under more realistic conditions, this work proposes a novel design for a practical RSMA receiver based on model-based deep learning (MBDL) methods, which aims to unite the simple structure of the conventional SIC receiver and the robustness and model agnosticism of deep learning techniques. The MBDL receiver is evaluated in terms of uncoded Symbol Error Rate (SER), throughput performance through Link-Level Simulations (LLS), and average training overhead. Also, a comparison with the SIC receiver, with perfect and imperfect CSIR, is given. Results reveal that the MBDL receiver outperforms by a significant margin the SIC receiver with imperfect CSIR, due to its ability to generate on demand non-linear symbol detection boundaries in a pure data-driven manner.
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Neural style transfer is a deep learning technique that produces an unprecedentedly rich style transfer from a style image to a content image and is particularly impressive when it comes to transferring style from a painting to an image. It was originally achieved by solving an optimization problem to match the global style statistics of the style image while preserving the local geometric features of the content image. The two main drawbacks of this original approach is that it is computationally expensive and that the resolution of the output images is limited by high GPU memory requirements. Many solutions have been proposed to both accelerate neural style transfer and increase its resolution, but they all compromise the quality of the produced images. Indeed, transferring the style of a painting is a complex task involving features at different scales, from the color palette and compositional style to the fine brushstrokes and texture of the canvas. This paper provides a solution to solve the original global optimization for ultra-high resolution images, enabling multiscale style transfer at unprecedented image sizes. This is achieved by spatially localizing the computation of each forward and backward passes through the VGG network. Extensive qualitative and quantitative comparisons show that our method produces a style transfer of unmatched quality for such high resolution painting styles.
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The number of international benchmarking competitions is steadily increasing in various fields of machine learning (ML) research and practice. So far, however, little is known about the common practice as well as bottlenecks faced by the community in tackling the research questions posed. To shed light on the status quo of algorithm development in the specific field of biomedical imaging analysis, we designed an international survey that was issued to all participants of challenges conducted in conjunction with the IEEE ISBI 2021 and MICCAI 2021 conferences (80 competitions in total). The survey covered participants' expertise and working environments, their chosen strategies, as well as algorithm characteristics. A median of 72% challenge participants took part in the survey. According to our results, knowledge exchange was the primary incentive (70%) for participation, while the reception of prize money played only a minor role (16%). While a median of 80 working hours was spent on method development, a large portion of participants stated that they did not have enough time for method development (32%). 25% perceived the infrastructure to be a bottleneck. Overall, 94% of all solutions were deep learning-based. Of these, 84% were based on standard architectures. 43% of the respondents reported that the data samples (e.g., images) were too large to be processed at once. This was most commonly addressed by patch-based training (69%), downsampling (37%), and solving 3D analysis tasks as a series of 2D tasks. K-fold cross-validation on the training set was performed by only 37% of the participants and only 50% of the participants performed ensembling based on multiple identical models (61%) or heterogeneous models (39%). 48% of the respondents applied postprocessing steps.
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State-of-the-art brain tumor segmentation is based on deep learning models applied to multi-modal MRIs. Currently, these models are trained on images after a preprocessing stage that involves registration, interpolation, brain extraction (BE, also known as skull-stripping) and manual correction by an expert. However, for clinical practice, this last step is tedious and time-consuming and, therefore, not always feasible, resulting in skull-stripping faults that can negatively impact the tumor segmentation quality. Still, the extent of this impact has never been measured for any of the many different BE methods available. In this work, we propose an automatic brain tumor segmentation pipeline and evaluate its performance with multiple BE methods. Our experiments show that the choice of a BE method can compromise up to 15.7% of the tumor segmentation performance. Moreover, we propose training and testing tumor segmentation models on non-skull-stripped images, effectively discarding the BE step from the pipeline. Our results show that this approach leads to a competitive performance at a fraction of the time. We conclude that, in contrast to the current paradigm, training tumor segmentation models on non-skull-stripped images can be the best option when high performance in clinical practice is desired.
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Reinforcement learning is a machine learning approach based on behavioral psychology. It is focused on learning agents that can acquire knowledge and learn to carry out new tasks by interacting with the environment. However, a problem occurs when reinforcement learning is used in critical contexts where the users of the system need to have more information and reliability for the actions executed by an agent. In this regard, explainable reinforcement learning seeks to provide to an agent in training with methods in order to explain its behavior in such a way that users with no experience in machine learning could understand the agent's behavior. One of these is the memory-based explainable reinforcement learning method that is used to compute probabilities of success for each state-action pair using an episodic memory. In this work, we propose to make use of the memory-based explainable reinforcement learning method in a hierarchical environment composed of sub-tasks that need to be first addressed to solve a more complex task. The end goal is to verify if it is possible to provide to the agent the ability to explain its actions in the global task as well as in the sub-tasks. The results obtained showed that it is possible to use the memory-based method in hierarchical environments with high-level tasks and compute the probabilities of success to be used as a basis for explaining the agent's behavior.
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A prominent approach to solving combinatorial optimization problems on parallel hardware is Ising machines, i.e., hardware implementations of networks of interacting binary spin variables. Most Ising machines leverage second-order interactions although important classes of optimization problems, such as satisfiability problems, map more seamlessly to Ising networks with higher-order interactions. Here, we demonstrate that higher-order Ising machines can solve satisfiability problems more resource-efficiently in terms of the number of spin variables and their connections when compared to traditional second-order Ising machines. Further, our results show on a benchmark dataset of Boolean \textit{k}-satisfiability problems that higher-order Ising machines implemented with coupled oscillators rapidly find solutions that are better than second-order Ising machines, thus, improving the current state-of-the-art for Ising machines.
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Natural language inference has trended toward studying contexts beyond the sentence level. An important application area is law: past cases often do not foretell how they apply to new situations and implications must be inferred. This paper introduces LawngNLI, constructed from U.S. legal opinions with automatic labels with high human-validated accuracy. Premises are long and multigranular. Experiments show two use cases. First, LawngNLI can benchmark for in-domain generalization from short to long contexts. It has remained unclear if large-scale long-premise NLI datasets actually need to be constructed: near-top performance on long premises could be achievable by fine-tuning using short premises. Without multigranularity, benchmarks cannot distinguish lack of fine-tuning on long premises versus domain shift between short and long datasets. In contrast, our long and short premises share the same examples and domain. Models fine-tuned using several past NLI datasets and/or our short premises fall short of top performance on our long premises. So for at least certain domains (such as ours), large-scale long-premise datasets are needed. Second, LawngNLI can benchmark for implication-based retrieval. Queries are entailed or contradicted by target documents, allowing users to move between arguments and evidence. Leading retrieval models perform reasonably zero shot on a LawngNLI-derived retrieval task. We compare different systems for re-ranking, including lexical overlap and cross-encoders fine-tuned using a modified LawngNLI or past NLI datasets. LawngNLI can train and test systems for implication-based case retrieval and argumentation.
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In recent years, unmanned aerial vehicle (UAV) related technology has expanded knowledge in the area, bringing to light new problems and challenges that require solutions. Furthermore, because the technology allows processes usually carried out by people to be automated, it is in great demand in industrial sectors. The automation of these vehicles has been addressed in the literature, applying different machine learning strategies. Reinforcement learning (RL) is an automation framework that is frequently used to train autonomous agents. RL is a machine learning paradigm wherein an agent interacts with an environment to solve a given task. However, learning autonomously can be time consuming, computationally expensive, and may not be practical in highly-complex scenarios. Interactive reinforcement learning allows an external trainer to provide advice to an agent while it is learning a task. In this study, we set out to teach an RL agent to control a drone using reward-shaping and policy-shaping techniques simultaneously. Two simulated scenarios were proposed for the training; one without obstacles and one with obstacles. We also studied the influence of each technique. The results show that an agent trained simultaneously with both techniques obtains a lower reward than an agent trained using only a policy-based approach. Nevertheless, the agent achieves lower execution times and less dispersion during training.
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